﻿/*
* jQuery UI Effects 1.8.16
*
* Copyright 2011, AUTHORS.txt (http://jqueryui.com/about)
* Dual licensed under the MIT or GPL Version 2 licenses.
* http://jquery.org/license
*
* http://docs.jquery.com/UI/Effects/
*/
; jQuery.effects || (function ($, undefined) {

	$.effects = {};



	/******************************************************************************/
	/****************************** COLOR ANIMATIONS ******************************/
	/******************************************************************************/

	// override the animation for color styles
	$.each(['backgroundColor', 'borderBottomColor', 'borderLeftColor',
	'borderRightColor', 'borderTopColor', 'borderColor', 'color', 'outlineColor'],
function (i, attr) {
	$.fx.step[attr] = function (fx) {
		if (!fx.colorInit) {
			fx.start = getColor(fx.elem, attr);
			fx.end = getRGB(fx.end);
			fx.colorInit = true;
		}

		fx.elem.style[attr] = 'rgb(' +
			Math.max(Math.min(parseInt((fx.pos * (fx.end[0] - fx.start[0])) + fx.start[0], 10), 255), 0) + ',' +
			Math.max(Math.min(parseInt((fx.pos * (fx.end[1] - fx.start[1])) + fx.start[1], 10), 255), 0) + ',' +
			Math.max(Math.min(parseInt((fx.pos * (fx.end[2] - fx.start[2])) + fx.start[2], 10), 255), 0) + ')';
	};
});

	// Color Conversion functions from highlightFade
	// By Blair Mitchelmore
	// http://jquery.offput.ca/highlightFade/

	// Parse strings looking for color tuples [255,255,255]
	function getRGB(color) {
		var result;

		// Check if we're already dealing with an array of colors
		if (color && color.constructor == Array && color.length == 3)
			return color;

		// Look for rgb(num,num,num)
		if (result = /rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(color))
			return [parseInt(result[1], 10), parseInt(result[2], 10), parseInt(result[3], 10)];

		// Look for rgb(num%,num%,num%)
		if (result = /rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(color))
			return [parseFloat(result[1]) * 2.55, parseFloat(result[2]) * 2.55, parseFloat(result[3]) * 2.55];

		// Look for #a0b1c2
		if (result = /#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(color))
			return [parseInt(result[1], 16), parseInt(result[2], 16), parseInt(result[3], 16)];

		// Look for #fff
		if (result = /#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(color))
			return [parseInt(result[1] + result[1], 16), parseInt(result[2] + result[2], 16), parseInt(result[3] + result[3], 16)];

		// Look for rgba(0, 0, 0, 0) == transparent in Safari 3
		if (result = /rgba\(0, 0, 0, 0\)/.exec(color))
			return colors['transparent'];

		// Otherwise, we're most likely dealing with a named color
		return colors[$.trim(color).toLowerCase()];
	}

	function getColor(elem, attr) {
		var color;

		do {
			color = $.curCSS(elem, attr);

			// Keep going until we find an element that has color, or we hit the body
			if (color != '' && color != 'transparent' || $.nodeName(elem, "body"))
				break;

			attr = "backgroundColor";
		} while (elem = elem.parentNode);

		return getRGB(color);
	};

	// Some named colors to work with
	// From Interface by Stefan Petre
	// http://interface.eyecon.ro/

	var colors = {
		aqua: [0, 255, 255],
		azure: [240, 255, 255],
		beige: [245, 245, 220],
		black: [0, 0, 0],
		blue: [0, 0, 255],
		brown: [165, 42, 42],
		cyan: [0, 255, 255],
		darkblue: [0, 0, 139],
		darkcyan: [0, 139, 139],
		darkgrey: [169, 169, 169],
		darkgreen: [0, 100, 0],
		darkkhaki: [189, 183, 107],
		darkmagenta: [139, 0, 139],
		darkolivegreen: [85, 107, 47],
		darkorange: [255, 140, 0],
		darkorchid: [153, 50, 204],
		darkred: [139, 0, 0],
		darksalmon: [233, 150, 122],
		darkviolet: [148, 0, 211],
		fuchsia: [255, 0, 255],
		gold: [255, 215, 0],
		green: [0, 128, 0],
		indigo: [75, 0, 130],
		khaki: [240, 230, 140],
		lightblue: [173, 216, 230],
		lightcyan: [224, 255, 255],
		lightgreen: [144, 238, 144],
		lightgrey: [211, 211, 211],
		lightpink: [255, 182, 193],
		lightyellow: [255, 255, 224],
		lime: [0, 255, 0],
		magenta: [255, 0, 255],
		maroon: [128, 0, 0],
		navy: [0, 0, 128],
		olive: [128, 128, 0],
		orange: [255, 165, 0],
		pink: [255, 192, 203],
		purple: [128, 0, 128],
		violet: [128, 0, 128],
		red: [255, 0, 0],
		silver: [192, 192, 192],
		white: [255, 255, 255],
		yellow: [255, 255, 0],
		transparent: [255, 255, 255]
	};



	/******************************************************************************/
	/****************************** CLASS ANIMATIONS ******************************/
	/******************************************************************************/

	var classAnimationActions = ['add', 'remove', 'toggle'],
	shorthandStyles = {
		border: 1,
		borderBottom: 1,
		borderColor: 1,
		borderLeft: 1,
		borderRight: 1,
		borderTop: 1,
		borderWidth: 1,
		margin: 1,
		padding: 1
	};

	function getElementStyles() {
		var style = document.defaultView
			? document.defaultView.getComputedStyle(this, null)
			: this.currentStyle,
		newStyle = {},
		key,
		camelCase;

		// webkit enumerates style porperties
		if (style && style.length && style[0] && style[style[0]]) {
			var len = style.length;
			while (len--) {
				key = style[len];
				if (typeof style[key] == 'string') {
					camelCase = key.replace(/\-(\w)/g, function (all, letter) {
						return letter.toUpperCase();
					});
					newStyle[camelCase] = style[key];
				}
			}
		} else {
			for (key in style) {
				if (typeof style[key] === 'string') {
					newStyle[key] = style[key];
				}
			}
		}

		return newStyle;
	}

	function filterStyles(styles) {
		var name, value;
		for (name in styles) {
			value = styles[name];
			if (
			// ignore null and undefined values
			value == null ||
			// ignore functions (when does this occur?)
			$.isFunction(value) ||
			// shorthand styles that need to be expanded
			name in shorthandStyles ||
			// ignore scrollbars (break in IE)
			(/scrollbar/).test(name) ||

			// only colors or values that can be converted to numbers
			(!(/color/i).test(name) && isNaN(parseFloat(value)))
		) {
				delete styles[name];
			}
		}

		return styles;
	}

	function styleDifference(oldStyle, newStyle) {
		var diff = { _: 0 }, // http://dev.jquery.com/ticket/5459
		name;

		for (name in newStyle) {
			if (oldStyle[name] != newStyle[name]) {
				diff[name] = newStyle[name];
			}
		}

		return diff;
	}

	$.effects.animateClass = function (value, duration, easing, callback) {
		if ($.isFunction(easing)) {
			callback = easing;
			easing = null;
		}

		return this.queue(function () {
			var that = $(this),
			originalStyleAttr = that.attr('style') || ' ',
			originalStyle = filterStyles(getElementStyles.call(this)),
			newStyle,
			className = that.attr('class');

			$.each(classAnimationActions, function (i, action) {
				if (value[action]) {
					that[action + 'Class'](value[action]);
				}
			});
			newStyle = filterStyles(getElementStyles.call(this));
			that.attr('class', className);

			that.animate(styleDifference(originalStyle, newStyle), {
				queue: false,
				duration: duration,
				easing: easing,
				complete: function () {
					$.each(classAnimationActions, function (i, action) {
						if (value[action]) { that[action + 'Class'](value[action]); }
					});
					// work around bug in IE by clearing the cssText before setting it
					if (typeof that.attr('style') == 'object') {
						that.attr('style').cssText = '';
						that.attr('style').cssText = originalStyleAttr;
					} else {
						that.attr('style', originalStyleAttr);
					}
					if (callback) { callback.apply(this, arguments); }
					$.dequeue(this);
				}
			});
		});
	};

	$.fn.extend({
		_addClass: $.fn.addClass,
		addClass: function (classNames, speed, easing, callback) {
			return speed ? $.effects.animateClass.apply(this, [{ add: classNames }, speed, easing, callback]) : this._addClass(classNames);
		},

		_removeClass: $.fn.removeClass,
		removeClass: function (classNames, speed, easing, callback) {
			return speed ? $.effects.animateClass.apply(this, [{ remove: classNames }, speed, easing, callback]) : this._removeClass(classNames);
		},

		_toggleClass: $.fn.toggleClass,
		toggleClass: function (classNames, force, speed, easing, callback) {
			if (typeof force == "boolean" || force === undefined) {
				if (!speed) {
					// without speed parameter;
					return this._toggleClass(classNames, force);
				} else {
					return $.effects.animateClass.apply(this, [(force ? { add: classNames} : { remove: classNames }), speed, easing, callback]);
				}
			} else {
				// without switch parameter;
				return $.effects.animateClass.apply(this, [{ toggle: classNames }, force, speed, easing]);
			}
		},

		switchClass: function (remove, add, speed, easing, callback) {
			return $.effects.animateClass.apply(this, [{ add: add, remove: remove }, speed, easing, callback]);
		}
	});



	/******************************************************************************/
	/*********************************** EFFECTS **********************************/
	/******************************************************************************/

	$.extend($.effects, {
		version: "1.8.16",

		// Saves a set of properties in a data storage
		save: function (element, set) {
			for (var i = 0; i < set.length; i++) {
				if (set[i] !== null) element.data("ec.storage." + set[i], element[0].style[set[i]]);
			}
		},

		// Restores a set of previously saved properties from a data storage
		restore: function (element, set) {
			for (var i = 0; i < set.length; i++) {
				if (set[i] !== null) element.css(set[i], element.data("ec.storage." + set[i]));
			}
		},

		setMode: function (el, mode) {
			if (mode == 'toggle') mode = el.is(':hidden') ? 'show' : 'hide'; // Set for toggle
			return mode;
		},

		getBaseline: function (origin, original) { // Translates a [top,left] array into a baseline value
			// this should be a little more flexible in the future to handle a string & hash
			var y, x;
			switch (origin[0]) {
				case 'top': y = 0; break;
				case 'middle': y = 0.5; break;
				case 'bottom': y = 1; break;
				default: y = origin[0] / original.height;
			};
			switch (origin[1]) {
				case 'left': x = 0; break;
				case 'center': x = 0.5; break;
				case 'right': x = 1; break;
				default: x = origin[1] / original.width;
			};
			return { x: x, y: y };
		},

		// Wraps the element around a wrapper that copies position properties
		createWrapper: function (element) {

			// if the element is already wrapped, return it
			if (element.parent().is('.ui-effects-wrapper')) {
				return element.parent();
			}

			// wrap the element
			var props = {
				width: element.outerWidth(true),
				height: element.outerHeight(true),
				'float': element.css('float')
			},
			wrapper = $('<div></div>')
				.addClass('ui-effects-wrapper')
				.css({
					fontSize: '100%',
					background: 'transparent',
					border: 'none',
					margin: 0,
					padding: 0
				}),
			active = document.activeElement;

			element.wrap(wrapper);

			// Fixes #7595 - Elements lose focus when wrapped.
			if (element[0] === active || $.contains(element[0], active)) {
				$(active).focus();
			}

			wrapper = element.parent(); //Hotfix for jQuery 1.4 since some change in wrap() seems to actually loose the reference to the wrapped element

			// transfer positioning properties to the wrapper
			if (element.css('position') == 'static') {
				wrapper.css({ position: 'relative' });
				element.css({ position: 'relative' });
			} else {
				$.extend(props, {
					position: element.css('position'),
					zIndex: element.css('z-index')
				});
				$.each(['top', 'left', 'bottom', 'right'], function (i, pos) {
					props[pos] = element.css(pos);
					if (isNaN(parseInt(props[pos], 10))) {
						props[pos] = 'auto';
					}
				});
				element.css({ position: 'relative', top: 0, left: 0, right: 'auto', bottom: 'auto' });
			}

			return wrapper.css(props).show();
		},

		removeWrapper: function (element) {
			var parent,
			active = document.activeElement;

			if (element.parent().is('.ui-effects-wrapper')) {
				parent = element.parent().replaceWith(element);
				// Fixes #7595 - Elements lose focus when wrapped.
				if (element[0] === active || $.contains(element[0], active)) {
					$(active).focus();
				}
				return parent;
			}

			return element;
		},

		setTransition: function (element, list, factor, value) {
			value = value || {};
			$.each(list, function (i, x) {
				unit = element.cssUnit(x);
				if (unit[0] > 0) value[x] = unit[0] * factor + unit[1];
			});
			return value;
		}
	});


	function _normalizeArguments(effect, options, speed, callback) {
		// shift params for method overloading
		if (typeof effect == 'object') {
			callback = options;
			speed = null;
			options = effect;
			effect = options.effect;
		}
		if ($.isFunction(options)) {
			callback = options;
			speed = null;
			options = {};
		}
		if (typeof options == 'number' || $.fx.speeds[options]) {
			callback = speed;
			speed = options;
			options = {};
		}
		if ($.isFunction(speed)) {
			callback = speed;
			speed = null;
		}

		options = options || {};

		speed = speed || options.duration;
		speed = $.fx.off ? 0 : typeof speed == 'number'
		? speed : speed in $.fx.speeds ? $.fx.speeds[speed] : $.fx.speeds._default;

		callback = callback || options.complete;

		return [effect, options, speed, callback];
	}

	function standardSpeed(speed) {
		// valid standard speeds
		if (!speed || typeof speed === "number" || $.fx.speeds[speed]) {
			return true;
		}

		// invalid strings - treat as "normal" speed
		if (typeof speed === "string" && !$.effects[speed]) {
			return true;
		}

		return false;
	}

	$.fn.extend({
		effect: function (effect, options, speed, callback) {
			var args = _normalizeArguments.apply(this, arguments),
			// TODO: make effects take actual parameters instead of a hash
			args2 = {
				options: args[1],
				duration: args[2],
				callback: args[3]
			},
			mode = args2.options.mode,
			effectMethod = $.effects[effect];

			if ($.fx.off || !effectMethod) {
				// delegate to the original method (e.g., .show()) if possible
				if (mode) {
					return this[mode](args2.duration, args2.callback);
				} else {
					return this.each(function () {
						if (args2.callback) {
							args2.callback.call(this);
						}
					});
				}
			}

			return effectMethod.call(this, args2);
		},

		_show: $.fn.show,
		show: function (speed) {
			if (standardSpeed(speed)) {
				return this._show.apply(this, arguments);
			} else {
				var args = _normalizeArguments.apply(this, arguments);
				args[1].mode = 'show';
				return this.effect.apply(this, args);
			}
		},

		_hide: $.fn.hide,
		hide: function (speed) {
			if (standardSpeed(speed)) {
				return this._hide.apply(this, arguments);
			} else {
				var args = _normalizeArguments.apply(this, arguments);
				args[1].mode = 'hide';
				return this.effect.apply(this, args);
			}
		},

		// jQuery core overloads toggle and creates _toggle
		__toggle: $.fn.toggle,
		toggle: function (speed) {
			if (standardSpeed(speed) || typeof speed === "boolean" || $.isFunction(speed)) {
				return this.__toggle.apply(this, arguments);
			} else {
				var args = _normalizeArguments.apply(this, arguments);
				args[1].mode = 'toggle';
				return this.effect.apply(this, args);
			}
		},

		// helper functions
		cssUnit: function (key) {
			var style = this.css(key), val = [];
			$.each(['em', 'px', '%', 'pt'], function (i, unit) {
				if (style.indexOf(unit) > 0)
					val = [parseFloat(style), unit];
			});
			return val;
		}
	});



	/******************************************************************************/
	/*********************************** EASING ***********************************/
	/******************************************************************************/

	/*
	* jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/
	*
	* Uses the built in easing capabilities added In jQuery 1.1
	* to offer multiple easing options
	*
	* TERMS OF USE - jQuery Easing
	*
	* Open source under the BSD License.
	*
	* Copyright 2008 George McGinley Smith
	* All rights reserved.
	*
	* Redistribution and use in source and binary forms, with or without modification,
	* are permitted provided that the following conditions are met:
	*
	* Redistributions of source code must retain the above copyright notice, this list of
	* conditions and the following disclaimer.
	* Redistributions in binary form must reproduce the above copyright notice, this list
	* of conditions and the following disclaimer in the documentation and/or other materials
	* provided with the distribution.
	*
	* Neither the name of the author nor the names of contributors may be used to endorse
	* or promote products derived from this software without specific prior written permission.
	*
	* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
	* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
	* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
	* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
	* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
	* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
	* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
	* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
	* OF THE POSSIBILITY OF SUCH DAMAGE.
	*
	*/

	// t: current time, b: begInnIng value, c: change In value, d: duration
	$.easing.jswing = $.easing.swing;

	$.extend($.easing,
{
	def: 'easeOutQuad',
	swing: function (x, t, b, c, d) {
		//alert($.easing.default);
		return $.easing[$.easing.def](x, t, b, c, d);
	},
	easeInQuad: function (x, t, b, c, d) {
		return c * (t /= d) * t + b;
	},
	easeOutQuad: function (x, t, b, c, d) {
		return -c * (t /= d) * (t - 2) + b;
	},
	easeInOutQuad: function (x, t, b, c, d) {
		if ((t /= d / 2) < 1) return c / 2 * t * t + b;
		return -c / 2 * ((--t) * (t - 2) - 1) + b;
	},
	easeInCubic: function (x, t, b, c, d) {
		return c * (t /= d) * t * t + b;
	},
	easeOutCubic: function (x, t, b, c, d) {
		return c * ((t = t / d - 1) * t * t + 1) + b;
	},
	easeInOutCubic: function (x, t, b, c, d) {
		if ((t /= d / 2) < 1) return c / 2 * t * t * t + b;
		return c / 2 * ((t -= 2) * t * t + 2) + b;
	},
	easeInQuart: function (x, t, b, c, d) {
		return c * (t /= d) * t * t * t + b;
	},
	easeOutQuart: function (x, t, b, c, d) {
		return -c * ((t = t / d - 1) * t * t * t - 1) + b;
	},
	easeInOutQuart: function (x, t, b, c, d) {
		if ((t /= d / 2) < 1) return c / 2 * t * t * t * t + b;
		return -c / 2 * ((t -= 2) * t * t * t - 2) + b;
	},
	easeInQuint: function (x, t, b, c, d) {
		return c * (t /= d) * t * t * t * t + b;
	},
	easeOutQuint: function (x, t, b, c, d) {
		return c * ((t = t / d - 1) * t * t * t * t + 1) + b;
	},
	easeInOutQuint: function (x, t, b, c, d) {
		if ((t /= d / 2) < 1) return c / 2 * t * t * t * t * t + b;
		return c / 2 * ((t -= 2) * t * t * t * t + 2) + b;
	},
	easeInSine: function (x, t, b, c, d) {
		return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;
	},
	easeOutSine: function (x, t, b, c, d) {
		return c * Math.sin(t / d * (Math.PI / 2)) + b;
	},
	easeInOutSine: function (x, t, b, c, d) {
		return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b;
	},
	easeInExpo: function (x, t, b, c, d) {
		return (t == 0) ? b : c * Math.pow(2, 10 * (t / d - 1)) + b;
	},
	easeOutExpo: function (x, t, b, c, d) {
		return (t == d) ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b;
	},
	easeInOutExpo: function (x, t, b, c, d) {
		if (t == 0) return b;
		if (t == d) return b + c;
		if ((t /= d / 2) < 1) return c / 2 * Math.pow(2, 10 * (t - 1)) + b;
		return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b;
	},
	easeInCirc: function (x, t, b, c, d) {
		return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b;
	},
	easeOutCirc: function (x, t, b, c, d) {
		return c * Math.sqrt(1 - (t = t / d - 1) * t) + b;
	},
	easeInOutCirc: function (x, t, b, c, d) {
		if ((t /= d / 2) < 1) return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b;
		return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b;
	},
	easeInElastic: function (x, t, b, c, d) {
		var s = 1.70158; var p = 0; var a = c;
		if (t == 0) return b; if ((t /= d) == 1) return b + c; if (!p) p = d * .3;
		if (a < Math.abs(c)) { a = c; var s = p / 4; }
		else var s = p / (2 * Math.PI) * Math.asin(c / a);
		return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
	},
	easeOutElastic: function (x, t, b, c, d) {
		var s = 1.70158; var p = 0; var a = c;
		if (t == 0) return b; if ((t /= d) == 1) return b + c; if (!p) p = d * .3;
		if (a < Math.abs(c)) { a = c; var s = p / 4; }
		else var s = p / (2 * Math.PI) * Math.asin(c / a);
		return a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b;
	},
	easeInOutElastic: function (x, t, b, c, d) {
		var s = 1.70158; var p = 0; var a = c;
		if (t == 0) return b; if ((t /= d / 2) == 2) return b + c; if (!p) p = d * (.3 * 1.5);
		if (a < Math.abs(c)) { a = c; var s = p / 4; }
		else var s = p / (2 * Math.PI) * Math.asin(c / a);
		if (t < 1) return -.5 * (a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
		return a * Math.pow(2, -10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p) * .5 + c + b;
	},
	easeInBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158;
		return c * (t /= d) * t * ((s + 1) * t - s) + b;
	},
	easeOutBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158;
		return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;
	},
	easeInOutBack: function (x, t, b, c, d, s) {
		if (s == undefined) s = 1.70158;
		if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b;
		return c / 2 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b;
	},
	easeInBounce: function (x, t, b, c, d) {
		return c - $.easing.easeOutBounce(x, d - t, 0, c, d) + b;
	},
	easeOutBounce: function (x, t, b, c, d) {
		if ((t /= d) < (1 / 2.75)) {
			return c * (7.5625 * t * t) + b;
		} else if (t < (2 / 2.75)) {
			return c * (7.5625 * (t -= (1.5 / 2.75)) * t + .75) + b;
		} else if (t < (2.5 / 2.75)) {
			return c * (7.5625 * (t -= (2.25 / 2.75)) * t + .9375) + b;
		} else {
			return c * (7.5625 * (t -= (2.625 / 2.75)) * t + .984375) + b;
		}
	},
	easeInOutBounce: function (x, t, b, c, d) {
		if (t < d / 2) return $.easing.easeInBounce(x, t * 2, 0, c, d) * .5 + b;
		return $.easing.easeOutBounce(x, t * 2 - d, 0, c, d) * .5 + c * .5 + b;
	}
});

	/*
	*
	* TERMS OF USE - EASING EQUATIONS
	*
	* Open source under the BSD License.
	*
	* Copyright 2001 Robert Penner
	* All rights reserved.
	*
	* Redistribution and use in source and binary forms, with or without modification,
	* are permitted provided that the following conditions are met:
	*
	* Redistributions of source code must retain the above copyright notice, this list of
	* conditions and the following disclaimer.
	* Redistributions in binary form must reproduce the above copyright notice, this list
	* of conditions and the following disclaimer in the documentation and/or other materials
	* provided with the distribution.
	*
	* Neither the name of the author nor the names of contributors may be used to endorse
	* or promote products derived from this software without specific prior written permission.
	*
	* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
	* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
	* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
	* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
	* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
	* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
	* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
	* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
	* OF THE POSSIBILITY OF SUCH DAMAGE.
	*
	*/

})(jQuery);
